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Books - Arts
1000 Chairs by More than any other piece of furniture, the chair has been subjected to the wildest dreams of the designer. The particular curve of a backrest, or the twist of a leg, the angle of a seat or the color of the entire artifact; each element reflects the stylistic consciousness of an era. From Gerrit Rietveld and Alvar Aalto to Verner Panton and Eva Zeisel, from Art Nouveau to International Style, from Pop Art to Postmodernism, the history of the chair is so complex that it requires a comprehensive encyclopedic work to do it full justice. They are all here: Thonet's bentwood chairs and Hoffmann's sitting-machines, Marcel Breuer's Wassily chair and Ron Arad's avant-garde armchairs. Early designers and pioneers of the modern chair are presented alongside the most recent innovations in seating. This dedicated compendium displays each chair as pure form, along with biographical and historical information about the pieces and their designers. An illuminating tome for design aficionados and an essential reference for collectors!
Publication Date: 2019-05-31
Call Number: 709.43 DRO
DECORATIVE ART 60S by Published annually from 1906 until 1980, Decorative Art, The Studio Yearbook was dedicated to the latest currents in architecture, interiors, furniture, lighting, glassware, textiles, metalware, and ceramics. Since the publications went out of print, the now hard-to-find yearbooks have become highly prized by collectors and dealers.Decorative Art 1960s looks at the birth of pop in a decade of unprecedented social, sexual, and political change. All the restless energies bubbling throughout the world during the 1960s made their way into the design style of the decade. Liberation was in the air, men were rushing to the moon, and the sky was the limit as far as visual creativity was concerned. The concept of lifestyle really came into its own, and although the early years of the decade still saw a rivalry between the well-crafted object and the industrially manufactured, by its end both ethnic and pop iconography had gained equal foothold in the aesthetic. Light was also predominant in shaping interiors. Freedom of choice and personal expression were the buzzwords for the young consumer, and so the likes of Pasmore, Panton, Safdie, Sottsass, Paolozzi, and Lomazzi did what they could to oblige.
Publication Date: 2017-09-13
The Design of Everyday Things by The ultimate guide to human-centered design Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious-even liberating-book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. The Design of Everyday Things is a powerful primer on how--and why--some products satisfy customers while others only frustrate them.
Publication Date: 2013-11-05
Super Normal by The designers Jasper Morrison and Naoto Fukasawa have compiled 204 everyday objects in search of "super normal design": alongside examples of anonymous design like the Swiss Rex vegetable peeler or a simple plastic bag, there are design classics like Marcel Breuer's tubular steel side table, Dieter Ram's 606 shelving system, or Joe Colombo's Optic alarm clock of 1970. With products by Newson, Grcic, the Azumis, and the Bouroullec brothers, it also represents the generation to which Morrison and Fukasawa belong. The phenomenon of the super normal is located, as it were, beyond space and time; the past and present of product design both point to a future that has long since begun. The super normal is already lying exposed before us; it exists in the here and now; it is real and available: we need only open our eyes; Fukasawa and Morrison make it visible for us. 264 illustrations
Publication Date: 2007-04-23
Things Come Apart 2.0 by In Things Come Apart, fifty design classics--arranged by size and intricacy--are beautifully displayed, piece by piece, exploding in midair and dissected in real-time, frame-by-frame video stills. Welcome to Todd McLellan's unique photographic vision of the material world.The new paperback edition of the best selling Things Come Apart comes equipped with a fresh, design-savvy package, and includes five new projects that reveal the inner workings of some of the world's most iconic designs. From SLR camera to mantle clock to espresso machine, from iPad to bicycle to grand piano, every single component of each object is made visible. In addition to showcasing the quality and elegance of older designs, these disassembled objects show that even the most intricate modern technologies can be broken down and understood. Stunning photography is interspersed with essays by notable figures from the world of restoration, DIY, and design innovation, who discuss historical examples of teardowns, disassembly, and reverse engineering.Things Come Apart conjures the childlike joy of taking something apart to see how it works, and will appeal to anyone with a curiosity about the material world.
Publication Date: 2019-04-09
Ways of Seeing by John Berger's seminal text on how to look at art John Berger's Ways of Seeing is one of the most stimulating and the most influential books on art in any language. First published in 1972, it was based on the BBC television series about which the Sunday Times critic commented: "This is an eye-opener in more ways than one: by concentrating on how we look at paintings . . . he will almost certainly change the way you look at pictures." By now he has. "The influence of the series and the book . . . was enormous . . . It opened up for general attention to areas of cultural study that are now commonplace." --Geoff Dyer "Berger has the ability to cut right through the mystification of the professional art critics . . . He is a liberator of images: and once we have allowed the paintings to work on us directly, we are in a much better position to make a meaningful evaluation." --Peter Fuller, Arts Review
Publication Date: 1990-12-01
COVID-19 Maker Solutions
NEW!! (as of April 7th)
Check out this awesome guide created by Miss Hui!
Includes links to online workshops, hack-athons, games, and COVID-19 Maker Solutions. Find out how Makers are fighting COVID-19, and what you can make from home here. Or, check out a maker challenge from Instructables here!
Websites and Online Tools
BRITANNICA IMAGEQUEST This link opens in a new window
Use Image Quest to discover architecture, design, and gain inspiration!
Criterion On Demand This link opens in a new window
Try documentaries, films about art, architecture and design.
EBSCOHost Research Databases This link opens in a new window
Can use EBSCO to search art and architecture journals as well as news.
Learn 360 This link opens in a new window
Great for discovering more about careers in design, engineering, technology and more!
Books - History
Critical Design in Context by Critical Design is becoming an increasingly influential discipline, affecting policy and practice in a range of fields. Matt Malpass's book is the first to introduce critical design as a field, providing a history of the discipline, outlining its key influences, theories and approaches, and explaining how critical design can work in practice through a range of contemporary examples. Critical Design moves away from traditional approaches that limit design's role to the production of profitable objects, focusing instead on a practice that is interrogative, discursive and experimental. Using a wide range of examples from contemporary practice, and drawing on interviews with key practitioners, Matt Malpass provides an introduction to critical design practice and a manifesto for how a radical and unorthodox practice might provide design answers in an age of austerity and ecological crisis.
Publication Date: 2017-02-23
Books - Sustainability
Design for the Real World by Design for the Real World has, since its first appearance twenty-five years ago, become a classic. Translated into twenty-three languages, it is one of the world's most widely read books on design. In this edition, Victor Papanek examines the attempts by designers to combat the tawdry, the unsafe, the frivolous, the useless product, once again providing a blueprint for sensible, responsible design in this world which is deficient in resources and energy.
Publication Date: 2005-08-30
The Green Imperative by This work asserts the belief that the power of design can influence a more responsible approach to our threatened environment. It shows how everyone, from those at the forefront of design to the consumers, can contribute to the well-being of the planet through an awareness of design and technology. The book explores a more spiritually-satisfying approach to design - designing for need, not greed. It also includes examples from all areas of design, from packaging and product design to large-scale architecture. Practical advice and checklists for the consumer on selecting and buying, using and re-using is also featured.
Publication Date: 1995-10-01
Business Model Generation by Business Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow's enterprises. If your organization needs to adapt to harsh new realities, but you don't yet have a strategy that will get you out in front of your competitors, you need Business Model Generation. Co-created by 470 "Business Model Canvas" practitioners from 45 countries, the book features a beautiful, highly visual, 4-color design that takes powerful strategic ideas and tools, and makes them easy to implement in your organization. It explains the most common Business Model patterns, based on concepts from leading business thinkers, and helps you reinterpret them for your own context. You will learn how to systematically understand, design, and implement a game-changing business model--or analyze and renovate an old one. Along the way, you'll understand at a much deeper level your customers, distribution channels, partners, revenue streams, costs, and your core value proposition. Business Model Generation features practical innovation techniques used today by leading consultants and companies worldwide, including 3M, Ericsson, Capgemini, Deloitte, and others. Designed for doers, it is for those ready to abandon outmoded thinking and embrace new models of value creation: for executives, consultants, entrepreneurs, and leaders of all organizations. If you're ready to change the rules, you belong to "the business model generation!"
Publication Date: 2010-07-13
Change by Design, Revised and Updated by The subject of "design thinking" is the rage at business schools, throughout corporations, and increasingly in the popular press--due in large part to the work of IDEO, a leading design firm, and its celebrated CEO, Tim Brown, who uses this book to show how the techniques and strategies of design belong at every level of business. The myth of innovation is that brilliant ideas leap fully formed from the minds of geniuses. The reality is that most innovations come from a process of rigorous examination through which great ideas are identified and developed before being realized as new offerings and capabilities. Change by Design explains design thinking, the collaborative process by which the designer's sensibilities and methods are employed to match people's needs, not only with what is technically feasible, but what is viable to the bottom line. Design thinking converts need into demand. It's a human-centered approach to problem solving that helps people and organizations become more innovative and more creative. Introduced a decade ago, the concept of design thinking remains popular at business schools, throughout corporations, and increasingly in the popular press--due in large part to work of IDEO, the undisputed world leading strategy, innovation, and design firm headed by Tim Brown. As he makes clear in this visionary guide--now updated with addition material, including new case studies, and a new introduction--design thinking is not just applicable to so-called creative industries or people who work in the design field. It's a methodology that has been used by organizations such as Kaiser Permanente, to increase the quality of patient care by re-examining the ways that their nurses manage shift change, or Kraft, to rethink supply chain management. Change by Design is not a book by designers for designers; it is a book for creative leaders seeking to infuse design thinking into every level of an organization, product, or service to drive new alternatives for business and society.
Publication Date: 2019-03-05
Creative Confidence by IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us. Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the leading experts in innovation, design, and creativity on the planet show us that each and every one of us is creative. In an incredibly entertaining and inspiring narrative that draws on countless stories from their work at IDEO, the Stanford d.school, and with many of the world's top companies, David and Tom Kelley identify the principles and strategies that will allow us to tap into our creative potential in our work lives, and in our personal lives, and allow us to innovate in terms of how we approach and solve problems. It is a book that will help each of us be more productive and successful in our lives and in our careers.
Publication Date: 2013-10-15
The Lean Startup by Most startups fail. But many of those failures are preventable. The Lean Startup is a new approach being adopted across the globe, changing the way companies are built and new products are launched. Eric Ries defines a startup as an organization dedicated to creating something new under conditions of extreme uncertainty. This is just as true for one person in a garage or a group of seasoned professionals in a Fortune 500 boardroom. What they have in common is a mission to penetrate that fog of uncertainty to discover a successful path to a sustainable business. The Lean Startup approach fosters companies that are both more capital efficient and that leverage human creativity more effectively. Inspired by lessons from lean manufacturing, it relies on "validated learning," rapid scientific experimentation, as well as a number of counter-intuitive practices that shorten product development cycles, measure actual progress without resorting to vanity metrics, and learn what customers really want. It enables a company to shift directions with agility, altering plans inch by inch, minute by minute. Rather than wasting time creating elaborate business plans, The Lean Startup offers entrepreneurs - in companies of all sizes - a way to test their vision continuously, to adapt and adjust before it's too late. Ries provides a scientific approach to creating and managing successful startups in a age when companies need to innovate more than ever.
Publication Date: 2011-09-13